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A Game Engine In Haskell

Thursday, August 11, 2005

Stefan Holdermans wrote a Haskell port of my game engine example. Very nice!

By the way, he also has the perfect way of acknowledging my work. It reads:


This program is based on code written by Joost Ronkes Agerbeek. See

That's all I want.

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GBGames says:

And that's all you'll get! B-) To stay strictly in line with the ZLib license, the source distribution of the Haskell port would need the ZLib license provided somewhere, which is what Holdermans did. I plan to do pretty much the same with my project.

Friday, August 12, 2005 8:48 PM

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