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Functional Fragging

Monday, November 28, 2005

Stefan Holdermans points us to Frag, a 3D first-person shooter (is it even possible to make a 2D FPS?) written in Haskell. Functional programming is getting more interesting every day. :-)

I haven't played Frag yet and I'm not really in a hurry to do so. I'm more interested in what was involved in the programming of this game. Luckily, the game's creator, Mun Hon Cheong, has published his undergraduate thesis Functional Programming and 3D Games (PDF, 375KB) on line.

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